axis & allies skill how to
- this is the standard equation : loser's skill - winner's skill = a
- a / 400 = b
- b +1 x 14 = c
- c is the value of the game and will be added to the winner's skill and subtracted from the loser's.
However, to figure skill levels as a result of a game is a little more indepth depending on the difference between the
respective players skill levels before their battle began.
- if the difference in skill is <= 50 the +1 in #3 (b +1 x 14 = c) above is changed to a 1.5. this allows for high impact close combat
between players with close skill levels.
- if the differene is 51 to 125 the standard equation above applies.
- if the difference is 126 to 250 the +1 in #3 above is change to .75 for the loser only. this gives higher skilled players
more of an incentive to player lower skill players without losing their shirt if the lower skill player happens to wins. it also decreases the
impact of the lose on the lower skilled player in the most likely event of them being defeated.
- if the difference is 251+ the +1 in the first #3 above is change to .40 for the same reasons as stated above.
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